I have duplicate of the original object, but both of them are connected to the same Material / Texture. If i change it for one object, another automatically assigns the same. Unlink / Make local does no help.
How do i fix this?
SOLVED:
All I had to do is duplicate the MATERIAL first, and then different TEXTURE can be assigned. Turns out TEXTURE is nested within a MATERIAL.
Did not seem obvious from interface tho. Just wasted about 2h kicking the floor in rage because of this.
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