A funny thing happened yesterday on the way to the virtual mailbox… I was really honored, when I got an email from the creator of Blender, Ton Roosendaal, about the movie. He just expressed quickly that he enjoyed the movie and it was funny. I had sent the Blender Foundation a link, since I used the heck out of their logo and based the movie around Blender. But I gotta say that selfishly it made my day that he enjoyed it.
@minoribus- The only way I could get a render of the armature was using a recommendation that Richard Marklew made which involved doing an open GL render in the viewport of just the armature… I then brought it into aftereffects and masked it into the scene. I just wanted to show any non3d viewers what the rig looked like for Capt. Hands.
@stormswirl … I can’t thank you enough for all your help. Stormswirl …alias FirstGradeCalculus…alias… real smart math dude, helped me get the velocity of the drone and the propeller speed accurate. He also was a creative consultant. Working on a project for as long as I did this one… a fresh set of eyes is always welcome. FirstGradeCalculus has a massive amount of Blender tutorials… they are short, sweet, and you can learn a lot … check out his tutorials here http://www.youtube.com/user/FirstGradeCalculus/videos?view=1&flow=grid
Well continued thanks to those who take the time to watch it, and hope if you enjoy it, you can share it with someone else.