Unofficial Sackboy Challenge: Ao2 Gatling Boss

I am hoping to start a BlenderArtists.org contest, with no tangible prizes unfortunately :no:, based off of the Sackboys contest over at Game Artisan’s Forums. Anyone is welcome to join, and post their progress in this thread.

Rules:
You must make a variation on a ‘Sackboy’ from the game LittleBigPlanet. I don’t remember the exact location, but there are some good blueprints if you just google them. Your ‘Sackboy’ may be a new version of a popular character, an adaptation of a concept found online (like mine) or something you make up.
10,000 tris max, 2048 by 2048 Normal, Bump, Spec, Diffuse, Alpha, Emit, and Spec color maps are allowed. (You don’t have to use all of them, but you may.)
Any modelling programs may be used, but of course Blender is recommended :D.
Deadline is yet to be determined, and will be loose. The point of this contest is to create art, not to meet deadlines :evilgrin:.

I hope some of the great artists on this forum may join me, and even if they don’t I’ll have fun by myself.

My sackboy is based off of this awesome concept: http://clementsauve.deviantart.com/gallery/?offset=24#/d2irvdm

And here are some renders:

http://img851.imageshack.us/img851/9919/backrender.th.png
http://img148.imageshack.us/img148/8371/siderender.th.png
http://img828.imageshack.us/img828/9819/frontrender.th.png

Sorry for the double post, just some sculpting progress :evilgrin:

http://img42.imageshack.us/img42/6210/sculptprogress.png

I’m not really a LBP fan, but this sounds fun…I’ll join if I have time. And your Sackboy looks great!

And there is no way to say that without it sounding weird!

Nice to see there’s some interest…and I can’t wait to see your Sackboy! (Dude…you’re right. It’s gonna sound weird no matter what.)

Here is a little more sculpting progress :cool:…still hoping for some more participants! :wink:

http://img811.imageshack.us/img811/7002/sculptingprogressmore.png
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