I’m adding my little contribution to this community.
I worked on an Blender Add-ons for easy creation of collisions boxes especially for Unreal 4 projects.
I used the Unreal 4 naming conventions of the official documentation
- creation of boxes
- creation of simple convex shapes (boxes deformed to better fit the shape)
- creation of convex shapes
- creation of spheres
- auto-naming using Unreal 4 conventions
- full support of Array and Mirror modifiers
- support of parenting
GitHub link : https://github.com/Oriode/U4CollisionsTools
I hope this will be usefull