I have been using the constraints to animate a character and everytime I think I have it figured out I run into another glitch. One thing that has happened a few times is that I will create the animation and then bake it. When I apply the baked animation to the unconstrained skeleton the baked animation has changed and so had the original constrained animation! I am getting very frustrated after spending 8 hours trying to figure this thing out. It looks like I will have to go back to animating using FK only. If you have any experience with this or know who does please let me know as I have to finish my project soon!!! Thanks again.