unwanted blurrrrrrrr

Hi there everyone.
I have a problem with some blurring in the 3d view on my road texture. it doesn’t occur when i render or in the preview box, but does for the game part and cameras etc. i believe i have uv mapped the faces correctly so i dont think its that thats causing it. any suggestions would be much appreciated. Thankyou


I believe that’s the mipmapping of your texture, which because of the subject tends to be very obvious.

Thanks for the reply. Im a full on noob so i would have never figured this out. i have changed the filter settings for my graphics card and it seems to have made it better. im guessing thats the way you sort the problem…
thanks again