Hallo im having problems with my UW . im following the umdemy nature and enviroment course from Julien Deville. im at the point when im trying to make spanisgh grass. i unwrap the texture and scle so i have to images on my plane then i want to flip the image by pressing sy-1 so i get one of my images inverted, but it Stretchs and doesent invert properly. THe first image is my result and the second is how it should look. can anyone help me on this ive been messing around two to three days.
First, when you duplicate it, move it away from the other mesh.
Next, recalculate the normals (shift + n on osx, might be CTRL on windows)
Then deselect everything, put your mouse over the new mesh, and press “L” to select it without the other one. Look at the new mesh in the UV editor; if it still didn’t work take a picture of it and take a picture of the first one and post them both here.
Also, it doesn’t look like your mesh is centered the same as the second picture. With respect to the origin, considering you are scaling it by -1
phheew i found out i have to do the sy-1 in the window op the UW and not the window of the mesh. i got it working thanks

