Unwrap will not fit!

Hey everyone. I’m trying to unwrap an object to texture but I can not get it to fit inside the black box (sorry I’m brand new and don’t know what things are called yet).


As you can see, I’ve cut seams to try and get it to fit, but even then it’s no where near close to fitting. How can I fix this?

Just as in the 3d view S = scale, G = grab (move) the selected points. Move and scale them to fit how you want them to

Ctrl+P in the UV/Image Editor window packs the selected UVs

… Why didn’t I think of that… I had no idea you could select the object while in the UV/Image Editor mode.

Thanks so much.

I’m not sure if it is appropriate to ask this here or if I should start another thread so please let me know.

I’ve heard that the diffuse/specular effects aren’t baked onto the textures, is that true? If so could you tell me if what I am seeing in render mode is mostly the diffuse/specular?


If it is, how can I go about baking on these effects?

Thanks again