How would you unwrap this, what’s the best way to minimise stretching without having visible seams?
Or if there must be seams is it possible to ensure the texture edges line up perfectly?
Are there any good tutorials on uv unwrapping? i can do cubes and so on but anything else is pushing it. I always get to this stage and go no further lol.
Anyway below is a pic of my current best attempt, used project from view, then moved it around a bit.
Any help/ tutorials etc would be greatly appreciated, i’ve never been able to get my head around unwrapping.
thanks
p.s
I never realised how much I relied on these forums until they went down lol