I have this can model which I’m having real trouble Unwrapping. I have marked a seam in a tone of different ways but I’m not able to get it to unwrap correctly.
I’m aiming to get the main faces (which basically make up the body of the can where the main part of the texture is going to be) all to be the same size and, if possible, all in a neat line so that I don’t need to move or re-size them. Because when I unwrap they turn out being scattered and being different sizes to each other.
I’ve attached the .blend for you to have a look at and tell me a good way to go about unwrapping this model.
untitled1.blend (484 KB)