Hi,
here are some ressources for swimming objects.
-
using empties as helpers
03_float.blend (909.9 KB) -
without empties
a) using centerpoints on faces
easy setup but not recommended for object with many faces
03_float_centroid.blend (881.2 KB)
b) using the 6 sides of object dimensions
easy setup
03_float_dimensions.blend (952.3 KB) -
virtual waves
simple solution instead of reading real geometry or texture of a waterplane
simple drawLine-visualization of waves for debug
on method 1:
03_float_waves.blend (914.1 KB)
on method 2b:
03_float_dimensions_waves.blend (889.9 KB)