UPBGE 0.3, Using SceneEEVEE, toggling bloom etc

Hi guys,
I’m quite keen to be able to modify bloom and other Eevee settings during runtime. In the Blender API this is under bpy.types.SceneEEVEE I think. Any clues as to how to achieve this?

Cheers

Sorry, self solved. For anyone else: bpy.data.scenes[Scene Name].eevee.use_bloom = Boolean

Works a treat. Very foolishly I was hunting on the internet for too long instead of just hovering over the option which would have told me.

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or u can use bpy.context.scene.eevee.use_bloom