I’m trying to create a door that needs to open and close when E is pressed. The action actuator set to ping pong is repeating the animation to infinity with out stoping so is opening and then closing and then again. Even if my animation is just the door opening.
property(state equal True) - and - action(play open)
property(state equal False) - and - action(play close(just put end frame in startframe and other way around))
The latest version of UPBGE 0.2.5 should not have this bug, go to downloads https://upbge.org/ and go to the Experimental tab, sort by date. The latest experimental build was released on 4/2/2021