I am new here,
I try to make a simple random terrain generator in a game using UPBGE but I failed. So I hope you can help me. I search in the internet for solution but I do not found a solution. So, I am here and start the topic.
I addressing to pro-developer and people who are interested in these topic.
I need help in two aspects:(The first problem has a high priority.)
The white cube (look to the file) moved in one way. It moved to the positive Y. But it can move to right and left (x-axis) broken. For example: go some meters in the front, than some meters right than some meters to the front and you fall down. I need help to fix it.
The goal is that the “terrain generator” generate a terrain, like in Minecraft when the player crash with a block.
(Somehow. I presented only my idea.)
2.-not that important-
Saving is broken. The program cannot save the duplicated Block. Also it can not save the block in the right layer. (These Problem is not that important as above)
I have time, so if the topic is some yeas ago, do not be ashamed to post your idea and solution.
Download the file with the higher number after “error-” and before “.blend”
I used UPBGE.
I am not a pro blender developer.
This ‘.blend’ file do not have copyright or owner right.
(Share, modification, duplication … is allowed.)
(Also change the scene and layer)
sry for my bad English
save game (only scene: platform-random-1)
o -> save(objects save)
l -> load