UPBGE keeps crashing

IDK why … when i run a heavy project it crashes after a bit of time when i run the default cube file it also crashes i am using UPBGEv0.2.5b-b2.79Windows64 released in 2 may 2021 , and i can’t work or check what’s the problem :pleading_face:

i read this topic and just want to know how to run the cmd command so i can track the problem , any info ??

i find it out ! , i ran the command but still don’t know what’s the problem … :thinking:
what i found :-

Switching to fully guarded memory allocator.
Blender 2.79 (sub 7)
Build: 01/05/2021 23:44 Windows
argv[0] = \Users\AHMAD_HASSAN\Desktop\Release\blender.exe
argv[1] = -d
read file C:\Users\AHMAD_HASSAN\AppData\Roaming\UPBGE\Blender\2.79\config\userpref.blend
Version 279 sub 7 date 2021-05-01 20:04 hash 86035a7abb24
Read prefs: C:\Users\AHMAD_HASSAN\AppData\Roaming\UPBGE\Blender\2.79\config\userpref.blend
read file C:\Users\AHMAD_HASSAN\AppData\Roaming\UPBGE\Blender\2.79\config\startup.blend
Version 279 sub 7 date 2020-05-29 18:52 hash 661c12f507f8

ordered
OBLamp.002
OBLamp.001
OBPlane
OBCube
OBLamp
OBCamera
found bundled python: C:\Users\AHMAD_HASSAN\Desktop\Release\2.79\python
(‘align_uv is registered.’,)
(‘uv.muv_align_uv_operator_circle is registered.’,)
(‘uv.muv_align_uv_operator_straighten is registered.’,)
(‘uv.muv_align_uv_operator_axis is registered.’,)
(‘align_uv_cursor is registered.’,)
(‘uv.muv_align_uv_cursor_operator is registered.’,)
(‘copy_paste_uv is registered.’,)
(‘uv.muv_copy_paste_uv_operator_copy_uv is registered.’,)
(‘uv.muv_copy_paste_uv_menu_copy_uv is registered.’,)
(‘uv.muv_copy_paste_uv_operator_paste_uv is registered.’,)
(‘uv.muv_copy_paste_uv_menu_paste_uv is registered.’,)
(‘uv.muv_copy_paste_uv_operator_selseq_copy_uv is registered.’,)
(‘uv.muv_copy_paste_uv_menu_selseq_copy_uv is registered.’,)
(‘uv.muv_copy_paste_uv_operator_selseq_paste_uv is registered.’,)
(‘uv.muv_copy_paste_uv_menu_selseq_paste_uv is registered.’,)
(‘copy_paste_uv_object is registered.’,)
(‘object.muv_copy_paste_uv_object_operator_copy_uv is registered.’,)
(‘object.muv_copy_paste_uv_object_menu_copy_uv is registered.’,)
(‘object.muv_copy_paste_uv_object_operator_paste_uv is registered.’,)
(‘object.muv_copy_paste_uv_object_menu_paste_uv is registered.’,)
(‘copy_paste_uv_uvedit is registered.’,)
(‘uv.muv_copy_paste_uv_uvedit_operator_copy_uv is registered.’,)
(‘uv.muv_copy_paste_uv_uvedit_operator_paste_uv is registered.’,)
(‘flip_rotate_uv is registered.’,)
(‘uv.muv_flip_rotate_uv_operator is registered.’,)
(‘mirror_uv is registered.’,)
(‘uv.muv_mirror_uv_operator is registered.’,)
(‘move_uv is registered.’,)
(‘uv.muv_move_uv_operator is registered.’,)
(‘pack_uv is registered.’,)
(‘uv.muv_pack_uv_operator is registered.’,)
(‘preserve_uv_aspect is registered.’,)
(‘uv.muv_preserve_uv_aspect_operator is registered.’,)
(‘select_uv is registered.’,)
(‘uv.muv_select_uv_operator_select_overlapped is registered.’,)
(‘uv.muv_select_uv_operator_select_flipped is registered.’,)
(‘smooth_uv is registered.’,)
(‘uv.muv_smooth_uv_operator is registered.’,)
(‘texture_lock is registered.’,)
(‘uv.muv_texture_lock_operator_lock is registered.’,)
(‘uv.muv_texture_lock_operator_unlock is registered.’,)
(‘uv.muv_texture_lock_operator_intr is registered.’,)
(‘texture_projection is registered.’,)
(‘uv.muv_texture_projection_operator is registered.’,)
(‘uv.muv_texture_projection_operator_project is registered.’,)
(‘texture_wrap is registered.’,)
(‘uv.muv_texture_wrap_operator_refer is registered.’,)
(‘uv.muv_texture_wrap_operator_set is registered.’,)
(‘transfer_uv is registered.’,)
(‘uv.muv_transfer_uv_operator_copy_uv is registered.’,)
(‘uv.muv_transfer_uv_operator_paste_uv is registered.’,)
(‘unwrap_constraint is registered.’,)
(‘uv.muv_unwrap_constraint_operator is registered.’,)
(‘uv_bounding_box is registered.’,)
(‘uv.muv_uv_bounding_box_operator is registered.’,)
(‘uv_inspection is registered.’,)
(‘uv.muv_uv_inspection_operator_render is registered.’,)
(‘uv.muv_uv_inspection_operator_update is registered.’,)
(‘uv_sculpt is registered.’,)
(‘uv.muv_uv_sculpt_operator is registered.’,)
(‘uvw is registered.’,)
(‘uv.muv_uvw_operator_box_map is registered.’,)
(‘uv.muv_uvw_operator_best_planer_map is registered.’,)
(‘world_scale_uv is registered.’,)
(‘uv.muv_world_scale_uv_operator_measure is registered.’,)
(‘uv.muv_world_scale_uv_operator_apply_manual is registered.’,)
(‘uv.muv_world_scale_uv_operator_apply_scaling_density is registered.’,)
(‘uv.muv_world_scale_uv_operator_apply_proportional_to_mesh is registered.’,)
(‘VIEW_3DTOOLSobjectmodeCopy/Paste UV is registered.’,)
(‘VIEW_3DTOOLSmesh_editCopy/Paste UV is registered.’,)
(‘VIEW_3DTOOLSmesh_editUV Manipulation is registered.’,)
(‘VIEW_3DTOOLSmesh_editUV Mapping is registered.’,)
(‘IMAGE_EDITORTOOLSmesh_editCopy/Paste UV is registered.’,)
(‘IMAGE_EDITORTOOLSmesh_editUV Manipulation is registered.’,)
(‘IMAGE_EDITORTOOLSmesh_editEditor Enhancement is registered.’,)
(‘uv.muv_copy_paste_uv_menu is registered.’,)
(‘uv.muv_transfer_uv_menu is registered.’,)
(‘uv.muv_texture_lock_menu is registered.’,)
(‘uv.muv_world_scale_uv_menu is registered.’,)
(‘uv.muv_texture_wrap_menu is registered.’,)
(‘uv.muv_uvw_menu is registered.’,)
(‘uv.muv_texture_projection_menu is registered.’,)
(‘uv.muv_preserve_uv_aspect_menu is registered.’,)
(‘uv.muv_copy_paste_uv_object_menu is registered.’,)
(‘uv.muv_copy_paste_uv_uvedit_menu is registered.’,)
(‘uv.muv_align_uv_menu is registered.’,)
(‘uv.muv_select_uv_menu is registered.’,)
(‘uv.muv_align_uv_cursor_menu is registered.’,)
(‘uv.muv_uv_inspection_menu is registered.’,)
(‘uv_magic_uv is registered.’,)
(‘uv.muv_align_uv_operator_circle is registered to Blender.’,)
(‘uv.muv_align_uv_operator_straighten is registered to Blender.’,)
(‘uv.muv_align_uv_operator_axis is registered to Blender.’,)
(‘uv.muv_align_uv_cursor_operator is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_operator_copy_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_menu_copy_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_operator_paste_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_menu_paste_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_operator_selseq_copy_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_menu_selseq_copy_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_operator_selseq_paste_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_menu_selseq_paste_uv is registered to Blender.’,)
(‘object.muv_copy_paste_uv_object_operator_copy_uv is registered to Blender.’,)
(‘object.muv_copy_paste_uv_object_menu_copy_uv is registered to Blender.’,)
(‘object.muv_copy_paste_uv_object_operator_paste_uv is registered to Blender.’,)
(‘object.muv_copy_paste_uv_object_menu_paste_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_uvedit_operator_copy_uv is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_uvedit_operator_paste_uv is registered to Blender.’,)
(‘uv.muv_flip_rotate_uv_operator is registered to Blender.’,)
(‘uv.muv_mirror_uv_operator is registered to Blender.’,)
(‘uv.muv_move_uv_operator is registered to Blender.’,)
(‘uv.muv_pack_uv_operator is registered to Blender.’,)
(‘uv.muv_preserve_uv_aspect_operator is registered to Blender.’,)
(‘uv.muv_select_uv_operator_select_overlapped is registered to Blender.’,)
(‘uv.muv_select_uv_operator_select_flipped is registered to Blender.’,)
(‘uv.muv_smooth_uv_operator is registered to Blender.’,)
(‘uv.muv_texture_lock_operator_lock is registered to Blender.’,)
(‘uv.muv_texture_lock_operator_unlock is registered to Blender.’,)
(‘uv.muv_texture_lock_operator_intr is registered to Blender.’,)
(‘uv.muv_texture_projection_operator is registered to Blender.’,)
(‘uv.muv_texture_projection_operator_project is registered to Blender.’,)
(‘uv.muv_texture_wrap_operator_refer is registered to Blender.’,)
(‘uv.muv_texture_wrap_operator_set is registered to Blender.’,)
(‘uv.muv_transfer_uv_operator_copy_uv is registered to Blender.’,)
(‘uv.muv_transfer_uv_operator_paste_uv is registered to Blender.’,)
(‘uv.muv_unwrap_constraint_operator is registered to Blender.’,)
(‘uv.muv_uv_bounding_box_operator is registered to Blender.’,)
(‘uv.muv_uv_inspection_operator_render is registered to Blender.’,)
(‘uv.muv_uv_inspection_operator_update is registered to Blender.’,)
(‘uv.muv_uv_sculpt_operator is registered to Blender.’,)
(‘uv.muv_uvw_operator_box_map is registered to Blender.’,)
(‘uv.muv_uvw_operator_best_planer_map is registered to Blender.’,)
(‘uv.muv_world_scale_uv_operator_measure is registered to Blender.’,)
(‘uv.muv_world_scale_uv_operator_apply_manual is registered to Blender.’,)
('uv.muv_world_scale_uv_operator_apply_scaling_density is registered to ’
‘Blender.’,)
('uv.muv_world_scale_uv_operator_apply_proportional_to_mesh is registered to ’
‘Blender.’,)
(‘VIEW_3DTOOLSobjectmodeCopy/Paste UV is registered to Blender.’,)
(‘VIEW_3DTOOLSmesh_editCopy/Paste UV is registered to Blender.’,)
(‘VIEW_3DTOOLSmesh_editUV Manipulation is registered to Blender.’,)
(‘VIEW_3DTOOLSmesh_editUV Mapping is registered to Blender.’,)
(‘IMAGE_EDITORTOOLSmesh_editCopy/Paste UV is registered to Blender.’,)
(‘IMAGE_EDITORTOOLSmesh_editUV Manipulation is registered to Blender.’,)
(‘IMAGE_EDITORTOOLSmesh_editEditor Enhancement is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_menu is registered to Blender.’,)
(‘uv.muv_transfer_uv_menu is registered to Blender.’,)
(‘uv.muv_texture_lock_menu is registered to Blender.’,)
(‘uv.muv_world_scale_uv_menu is registered to Blender.’,)
(‘uv.muv_texture_wrap_menu is registered to Blender.’,)
(‘uv.muv_uvw_menu is registered to Blender.’,)
(‘uv.muv_texture_projection_menu is registered to Blender.’,)
(‘uv.muv_preserve_uv_aspect_menu is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_object_menu is registered to Blender.’,)
(‘uv.muv_copy_paste_uv_uvedit_menu is registered to Blender.’,)
(‘uv.muv_align_uv_menu is registered to Blender.’,)
(‘uv.muv_select_uv_menu is registered to Blender.’,)
(‘uv.muv_align_uv_cursor_menu is registered to Blender.’,)
(‘uv.muv_uv_inspection_menu is registered to Blender.’,)
(‘uv_magic_uv is registered to Blender.’,)
(‘align_uv is initialized.’,)
(‘align_uv_cursor is initialized.’,)
(‘copy_paste_uv is initialized.’,)
(‘copy_paste_uv_object is initialized.’,)
(‘copy_paste_uv_uvedit is initialized.’,)
(‘flip_rotate_uv is initialized.’,)
(‘mirror_uv is initialized.’,)
(‘move_uv is initialized.’,)
(‘pack_uv is initialized.’,)
(‘preserve_uv_aspect is initialized.’,)
(‘select_uv is initialized.’,)
(‘smooth_uv is initialized.’,)
(‘texture_lock is initialized.’,)
(‘texture_projection is initialized.’,)
(‘texture_wrap is initialized.’,)
(‘transfer_uv is initialized.’,)
(‘unwrap_constraint is initialized.’,)
(‘uv_bounding_box is initialized.’,)
(‘uv_inspection is initialized.’,)
(‘uv_sculpt is initialized.’,)
(‘uvw is initialized.’,)
(‘world_scale_uv is initialized.’,)
libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

maybe it’s a bad image?

a debug build of blender would be better if you can reproduce the crash reliably on supported hardware*

i looked it up … and it started to be complicated for me , well … is converting png images to jpg would fix the problem ?

I think rafael may have a fix for this*

we will see shortly

Usually sRGB Profile errors is from your monitor. check out your sRGB Profiles in your OS.
if you are using Windows 10:
Go to Settings > System > Display > Advanced display settings (Button at the bottom) > Display adapter properties Display X > Color Management (tab) > Color Management (Button) > Advanced (tap) > Windows Color System Defaults (Section)
then see the Device Profile option make sure your using a Well-Known color profile.
also make sure in ICC Rendering Intent to WCS Gamut Mapping section you selected the System default for all options.

like this image:

Hope this will working in your case.

هذه هي بالفعل الإعدادت الإفتراضية لدي

these are already my default settings

chao :smiley_cat:

here is the fix guys , but i don’t know how to use the mentioned program ImageMagick or the commands , but you may understand his language :sweat_smile:

link : Solved: Re: libpng warning: iCCP: known incorrect sRGB pro… - Magento Forums