Over the last few months we’ve been hard at work porting the appleseed exporter for Blender over to the new 2.8 API. We’re still ironing out some bugs and it would be great to get some more eyes on it.
New major features:
C++ mesh export (nice and fast)
Native Cryptomatte integration
Stereoscopic camera support
Dynamic OSL scripting (like Cycles)
Much better interactive mode support (including adding/ deleting objects)
Disclaimer: Unfortunately, due to the OS gods being the temperamental beings that they are, I only have the Windows version working at this time. Both Linux and Mac are works in progress.
Here’s a recent Windows build of the 2.8 exporter (appleseed is included with the download):
This should work with the latest 2.8 builds
As always please let me know of any bugs you find by creating an issue on our GitHub page: