If you figure out how to do alpha maps with yafray let me know… Using a pre2.34 build it still doesn’t seem to work correctly.
You mean you can’t do it either? I thought it was supposed to be supported? I use pre2.34 as well… and cvs yafray as well.
Damn. I thought it would work… guess not. I’ll export to povray in the meantime then.
Thanks for telling me it’s not just my problem but a software issue. I guess it’ll have to be paused until the yafray/blender integration gets further.
BTW, the images probably don’t appear right now. That’s because my website is on my laptop, which is currently disconnected from the network. Sorry for the confusion.
EDIT: the post I made on yafray.org is here http://www.coala.uniovi.es/~jandro/noname/forum/viewtopic.php?t=871
It seems that part of the problem is from yafray, although it’s supposed to be supported. To make a long story short, you need to add an alpha channel to the texture that’s going to do the alpha mapping for now. I’m doing a render with a an alpha-ized alpha-map, to see if that solves the problem.