Ok, so I’m trying to learn how to use soft body modifier, and I found a simple tutorial, but it appears out of date. I’m using the latest and greatest, 247:
It’s right there in the URL–for example, it says to adjust the “E Stiff” value on the body you’re applying the modifier to. That doesn’t seem to be there any more. What is the equivalent?
Also, and more importantly, it says that on the object I want to collide with, I need to go into the Particle Interaction tab, and activate “Deflection.” Well, there’s no Particle Interaction tab, only “Particle Buttons”, “Particle System” in there, and an Extras section which has a “Size Deflect” button. So anyway, after jacking around with all that, my object falls straight through any objects beneath it.
Help! Blender is improving too fast for me to follow Kinda hard to complain, really! But I’d appreciate any input.