Hi, i have been working on a script, i can resume the problem in this code:
import bpy
for t in range(10):
obj = bpy.data.objects["Disc"]
obj.select = True
bpy.context.scene.frame_current = t
disc = bpy.data.objects["Disc"]
print(disc.rotation_euler[2])
“Disc” is an animated object (270 grades in 90 frames in the Z axis), it should print the angle of the Disc in the time, but it shows the same number always :S
I don’t know if this is a Blender bug or if I’m missing an Update function or something.