I just rendered an animation with around 70 computers in our school.
First I thought I would have only time to render 400 frames but it went faster than I thought so I changed the frame range to incorporate 500 frames and saved the file on each computer.
Here’s the problem:
Blender did not pick up on that change on any of the computers. Instead it just stopped when the frames reached the amount defined earlier.
So here’s the question:
Is there a way to make Blender recognize an update to the render settings (especially the from-to frame range value) while the computer is rendering?
If not, then is there a way to tell Blender to stop after the current frame is finnished? I hate the idea of stopping a render while a frame is still being made because of the lost amount processing time (each frame takes 45-55 minutes to render).