This is an updated version of my Rogue Vehicle Concept animation originally posted in this thread. (Didn’t want to bump it since its nearly a year old…) I posted a preview version in this thread in the WIP forum.
No, the tires are spinning, too. Its just the combo of motion blur + post-pro resampling that made them all but disappear. See the full rez frame linked above to see the tread better.
Sir Alaran: Thanks.
I had thot about adding the vehicle zooming away into the distance on the third rotation, and I may still set that up. I’m moving on to new designs, tho - so maybe in the future I could try this with one of them…
I mostly did this just to test the concept: that maybe a car would look like it was driving if you took a “static” flyaround, removed all the visual points of reference, and rotated the wheels. I was inspired by one of speedtiti’s incredible works to try this out for myself. Its a simple way to add a little extra “punch” to an otherwise bland animation technique (the flyaround). Do you think it works?