Starting my posting in Blender Artist with my current proyect, a Urban Girl as a stylized female character.
I do beleave there a lot to do, the shading isnt working in some areas, so I’m still working in texture maps for color, derma, epidermal, back scatter and so on, in order to set a correct node based sub surface scattering.
The hair mesh isn’t working, is like hard edge but the body is organic, it doesn’t match the design. Maybe I will try curve based surfaces to model the hair.
Here’s a little video about, any advice is welcome.