The code is available on Github.
So when is this going to make it’s way to blender? It looks awesome
I know blender devs have already started working on getting opensubdiv in.
Hydra seems to be very much in line with what the current goal to modernize the viewport needs.
Is it going to be used or is blender going to have it’s own independent viewport?
Perhaps using theirs will make it easier to also integrate the other open source pixar technologies that were designed to work with it?
The open source release includes Hydra, a high-performance preview renderer capable of interactively displaying large data sets.
“With USD, Hydra, and OpenSubdiv, we’re sharing core technologies that can be used in filmmaking tools across the industry,” says George ElKoura, Supervising Lead Software Engineer at Pixar. “Our focus in developing these libraries is to provide high-quality, high-performance software that can be used reliably under demanding production scenarios.”
It also seems to use python and c++
Seems like a match made in heaven for b3d