Hello fellow artists,
I recently started working on a blender project that takes input from the user (from the keyboard) and makes changes to a 3D scene accordingly.
For example, you could imagine a scene of nature with wind blowing and moving the grass on the ground. The user would press ‘w’ and the intensity of the wind would increase.
So far, I know how the logic blocks of the game render engine work and I know how to create a basic scene. But there does not seem to be an actuator in the game engine that allows me to change the parameters of an object.
Any tips or advice on where to start?