I’m working on Blender 2.55 and i need to color fur of an animal using color of UV mapping.
There’s no problem with a texture without UV mapping, but i really need to use UV map.
Are the BBB production files any help? Ah, wait, this is the Game Engine. You mean to color fur in the BGE using UV? I would be skeptical, as that is a lot of compute power needed at real-time. The “Yo Frankie” production files would be your best research.