I’m new to Python and scripting in Blender, but I do have extensive knowledge of other programming languages (including C# and Java). I’ve spent the past few days reading up on the Blender API and scripting capabilities, and I believe that what I want to do is possible. I just don’t know how/where to start.
Short version: I want to be able, in my module, to read input from an XBox 360 gamepad. (How) can I access this from a Blender Add-on?
I’ve already done the basic tutorial about setting up, registering and installing an add-on, and from what I’ve seen I expect to define keymaps for the gamepad. However, I don’t know how to access the (events fired by) the gamepad. Searching the internet has yielded no results for me, unfortunately.