User Contrib Scripts Bundle 2.55

Hi,
I’ve started a project at sourceforge. :slight_smile:


Here you can get most of the User Contrib scripts from here:
http://projects.blender.org/projects/bf-extensions/
In one Addons Bundle.
Simply copy paste the contents of the addons folder inside the zip into the addons folder in your Blender directory.

I will still be maintaining the scripts on bf-extensions, then bundling what is working weekly, so there will be an api ready package of User Contributed scripts for svn builds from graphicall.

If you wish to contribute, please join http://projects.blender.org/projects/bf-extensions/
Drop into irc #blenderpython for a chat
Or contact me & I can submit scripts on your behalf.

Enjoy.

Hi Brendon. Did you get my email? I would like to update the mhx importer prior to the 2.55 release.

How do I contribute scripts? You have probably already written a post about that.

How does maintenance work? Can I handle that myself, or must it go through you?

ThomasL.: For the general work flow and how scripts are handled from a developers perspective read up here:
http://wiki.blender.org/index.php/Dev:Py/Sharing

The best way to get feedback and discuss the status of scripts is to join
#blenderpython on freenode.
There we discuss scripts and help each other out and decide who gets svn rights and stuff like that.

@Crouch and Brendon
the mesh_bridge works fine but not for this example.
http://ezpicshare.com/images/3dgesstart.jpg

Interactive could be done (naturally) by typing F.
But if it is used in a script it is a pity …:), that this case is excluded (better: not included).

This should be a sticky Meta. :wink: