Using a character with skeleton in an older version of the program

Hi,

I tried importing a character that I had made in 2.75 but the programming bricks don’t work in 2.65 that includes on the model itself.

What is the solution for this?

what bricks?

All bricks, I can’t add any new ones. Strange.

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The real question is: why are you using Windows XP?

In seriousness, the reason the bricks are grayed out is because the object is linked from another blend.

There is nothing wrong with link from another file, I don’t want to have to start again with that. Unless I just delete the all the programming in the file and add it into the other file.

Why should it matter if I add it in?

try using append instead of link. appending is like copy and paste, linking is like a shortcut.

Thanks for the reminder, yeah, that was what I did wrong. I waned of the program in recent months.