Our design team use Mechanical Desktop to design some very complicated and VERY accurate mechanical type objects and systems.
What would be the procedure for exporting the files from Mechanical Desktop for use in Blender.
I’d guess they would have to be exported as DXF format? Are there any specific settings that need to be followed for this in Mechanical Desktop? When I attempt to open a previously saved DXF in Blender I’m presented with the same blank workspace as before.
Once I’ve saved to the correct format, how should I go about importing them into Blender?
We were going to use 3D Studio Viz to import the .DWG (Mechanical Desktop) files to add textures and backgrounds, etc for printing and rendering, however the drawings seem to be too complex for it. Eek! Too many splines or something along those lines (I’m not one of the draftsmen and have only had minimal experience with 3D modeling).
Thanks guys, any help would be EXCELLENT.