I’m trying to replicate something I’ve been able to do in C4D for a long time, but I can’t seem to find the way to do this in Blender, I’m currently using 2.81a.
In a nutshell, what I want to achieve is the following:
- First object (glass) is in front of the camera.
- A second object is behind the first object.
I would like the second object to be ONLY visible when it’s behind the first object, but otherwise to be invisible. This would allow me to use the first object as a “revealer” when the camera’s angle is the right one.
Is there any way to do this in Blender ? I’ve been looking around but I only find tutorials about holdout, but the effect I’m trying to achieve is kind of the opposite ^_^.
Thank you for you time.