I have no idea if this is where this goes, but oh well.
I’m trying to make a brick wall with a displacement map, but I’d then like to animate the bricks to push in and out according to a animated displacement map. How would I go about applying an animated displacement map that isn’t manipulating individual bricks one at a time? Ideally it would remain in the same geo.
Something similar to this effect I suppose: https://www.youtube.com/watch?v=O6FP81K4oyE