Using follow path constraint and change that curve during animation

I hoped to change my curve during animation every nth frame so that it moves different every cycle.

So i hooked all control points but even if i change “only” the hooks 2 and 3 (hook one is start point), the object will move at offset 0.

Why is that? Is there any other way to do that?


It would be best if you could post up a .blend file showing your problem… That would be the best way to get help…


I got this working by deleting the curve and then started from scratch again. Then it worked on my “easy” example. I am not sure whether it didn’t work because of not applying scale though.