using forces while in game engine ?

I’m trying to open a container door with wind force from inside (later on will add an inner blast).
The door’s hinges need to stay connected and to hold the door on one side.
All tests i made while in blender engine didn’t worked well, door didn’t stay solid rock.
on Game engine i can’t control forces like wind and so.
Please advice what will be the best way to approach.

next part would be to create blast, fire and smoke within the container,
so i need your help passing the first part.