I’m attempting to do a Freestyle render on a sunflower plant I downloaded. For the leaves the modeler used a flat plane with an alpha channel in order to show the shape of the leaf. Kinda like a hair card I guess. When I do the Freestyle render I get an outline around the plane rather than around the shape of the leaf. I wondered if there was a way to get Freestyle to outline the shape of the leaf. It would have to find the edge between the visible part of the texture and the alpha of the texture.
Is that possible?