How would I go about using a halo in the game engine?
I.e. to make a laser or lightsaber in a game.
Is it possible? If not, whats the best alternative?
Thank you.
How would I go about using a halo in the game engine?
I.e. to make a laser or lightsaber in a game.
Is it possible? If not, whats the best alternative?
Thank you.
It is not possable to use halo materials in the game engine. So the best alternative is to:
#1: Make a plane
#2: Assign an alpha texture to it (you can make this texture by rendering an RGBA image of a single vertex with a halo material on it)
Here’s a tut: http://gameblender.wikia.com/wiki/Particlebasic
Hope this helps 
Alright, I’ll look at it…
WOW! I’m not even sure I understand how i works but its pretty cool.
Thx man.
No problem. And here’s a little fire system I rigged up a while ago. Just hit “P” to play.
FireSystem.blend (107 KB)