Using Linked Assets with the Network Render

I have a render farm set up using the network render plugin. The servers are all running Linux and my workstation is Windows 7. When I render a blend file that has linked textures, the image files are not found and they end up pink. I am using Cycles and GPU rendering. If I dispatch the file from one of the render servers it renders fine so I know it’s an issue between operating systems. I have tried packing the image textures but still doesn’t work.

Any Ideas?

Thanks in advance.