i am wondering if it is possible to set up a template animation to animate a number of different meshes.
for example - i have a number of meshes - all of which need to be animated the same way. i would like to set up a master animation - but i am not sure how to best approach this. is it possible to animate with a single rig and import various meshes that have the same vertex groups?
is it even possible to have a number of different meshes in the same file using the one rig and swap them out? sorry for my ignorance but i would like to set this up correctly from the start.
i would greatly appreciate any advice / suggestions.