I’m fairly new to Blender. I have only done some basic modeling and rigging so far. Now I’m trying to learn how to create different camera effects.
I want to capture still images of a scene that I put together in Blender. I have to position the camera in the angles that I want and I need to create some camera effects by applying exaggerations and distortions. After getting the right camera shots, I’m planning to export the image files in order to work with them in other programs.
These are some effects that I’m interested to create with the camera in Blender.
1 – Wide Angle Lens (Barrel Distortion)
2 – Fisheye Lens (Curvilinear)
3 – Extreme Foreshortening (e.g., a hand throwing a punch in front of the camera appears a lot larger than it would under realistic foreshortening; There’s many examples of extreme foreshortening in manga comics)
4 – Worm’s Eye View
5 – Bird’s Eye View
6 – Tilted/Oblique Camera Angle
7 – Wavy Distortion (e.g., like in “The Scream” by Edvard Munch)
Are there any simple tutorials that can explain to me how to create different camera effects with Blender? Are the camera effects that I have listed possible to accomplish with Blender?