Using UVEditor in 2.43

Doing an older version of a tut called How to make a soda can in blender. In version 2.43 any help in finding the LSCM option in the UVImageEditor

Attachments


http://wiki.blender.org/index.php/Manual/Unwrapping_a_Mesh

At the bottom, just over “saving your UV layout”
I hope it helps…

http://wiki.blender.org/index.php/Manual/Unwrapping_a_Mesh

By default, Unwrap uses the Angle-Based Formula, or ABF. If you want to use Least-Squares Conformal Method (LSCM) instead, change Angle-Based to Conformal. The reason why ABF is default is because it is generally better than LSCM. There may be some exceptions for that though, so if an unwrap just isn’t clean to you, try conformal.

I got you itirix ! :eyebrowlift:
6 little minutes…:wink: