Hi I have just loaded Blender on my laptop which has a wide screen display. The resulting grid is distorted and any object I make looks stretched. I know the underlying measurements are correct and it will not be stretched when I export it to the game.
How do I alter the display of the grid to make it look square. Changing the size of the window on the desktop does not alter the grid appearence neither does changing the shape of the view. I have tried different screen aspect ratios as well, currently at 1400 x 1050, but that does not seem to have any effect either.