UV Alpha

I have a .png image with an alpha channel that I want to use as a UV image. I can get the alpha to show up on the UV editor, but not on the final object. All I get is a black background in the render. I have turned on alpha in the face mode. Also, I cannot seem to control the specularity and reflection of the uv applied to the face. Please help.

JABayne

I can get the alpha to show up on the UV editor, but not on the final object. All I get is a black background in the render.

F5>Map To>alpha

Also, I cannot seem to control the specularity and reflection of the uv applied to the face. Please help.

not sure exactly what you mean, but that is also stuff you can do in the “MapTo” panel