UV animation

(haimanti) #1

Hi…

I want to animate a texture (one still picture) by translating UV vertices with the help of UV/Image editor without moving the object itself. How can I do it? Is it possible at all?

Thanks

Haimanti

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(patricia3d) #2

Very interesting idea. Today I will try and if I get some success then I will inform.

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(RamboBaby) #3

I don’t think it is possible. Try the UV Project modifier. It will give you essentially the same result though not on a per vertex level unless you actively deform the mesh with bones, hooks, shape keys, lattice, etc…

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(haimanti) #4

Ok…i did the animation by using IPO curve…this will work for me :slight_smile:

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