UV animations help

I making a tank multiplayer in blender, but i want some explosion in the game,

but i dont want them to sync like that, i want them to start at frame one, when they are added into the scene

heres the vid
Sync problem

Hi DangerMan! I can’t get what exactly your problem is… The sprites doesn’t start at frame one is it that?

The animated UV sequence is a bit weird inside the GE frame one is not on top left I guess it’s down left, anyone correct me if I’m wrong. :spin:

Maybe scaling some explosions is just what you need, here is an example file:


Explosion.blend (164 KB)