I’ve searched around the python API quite a bit and experimented a bit, but I never seem to have any luck accessing the UV coordinates of my mesh. Can anyone give me an overview in how and where the UV coordinates of a mesh are stored, and possibly how to change them as well? I can find vertex positions, indexes, and faces etc. but UV data always seems to elude me.
Thanks, I don’t know why the search bar didn’t find this for me. Perhaps I searched the wrong thing.