I’m new to this, but have managed to work around almost all my problems.
But I must have pressed something and can’t figure out how to solve the following, when going into UV Editing I used to see my models “unwrapped” areas. I used it to paint it…and I’ve managed to render. I’ve closed blender and when I returned when going to UV Editing the “unwrapped” areas are no longer visible, so how do I get them back?
The painted bits are still in the correct position, I just don’t see the unwrapped contours.
Thank you for the help.