UV Export black lines

I have a problem;
When i export my UV map, edit in Photoshop and then use nodes to get it on the mesh, its all fine, except, on the mesh (the texture) are all black lines, saying where the vertices are…

On a video i’ve watched he didnt have it…

Is there something im doing wrong?


Explain clearer with images and example files, don’t make everyone have to guess what you are talking about

Well, i have this :

It is a bottle.
When i Export UV Layout and edit in photoshop:

And after importing it with a NODE >

See the blacklines everywhere? Like on the bottle cap :confused:

Thats my problem