Why is it that when Im useing the UV Editor for mapping or placing an image on a mesh, some objects (or meshes) show up in the editor and some dont? In other words when I highlight an object in Edit mode, the vertices should show up in the image editor, but they dont show up for every object.There must be a obvious reason for this. Thanks as always.
There are two possibilities:
- The object has not been unwrapped.
- No faces have been selected on the object in Edit Mode.
Thanks…Problem was or seems that it usually showed up automatically, so I just went into mesh and unwrap in the 3d view, then it worked. I dont know why some meshes showed up without doing this.