UV Light?

hmmm…i am trying to make a night-szene in a game, but actually i cant figure out how these damn lights work in the game engine. I know, sort of, that the light is texture based…so it would be baked to the texure during the game. So moving shadows dont work in the game engine.

Maybe i dont no anything, so please help me. How do i change the light during the game? Maybe with a day-night sequence…or yust a night szene.


To change the light during a game, you must select the desired object enter face select mode, select all faces and enable the “light” blue button ( and Copy Draw after this)
Repeat this to the desired objects ( all the level?)