I am currently experiencing some issues with my Blender project, more specifically with the UV map editor. For some reason, it’s almost as if Blender is treating it as a mix of the Layout editor & the Texture paint editor, idk it’s hard to explain. I tried Googling this issue over the past few days, but to no avail. If anyone knows what’s going on, please let me know… (this issue has been going on for about 2-3 days now).
Welcome …
but that’s what it looks like… if you want to see you texture in the right 3D view then you have to switch Viewport Shading to Material preview…and it seems you haven’t unwrapped any UVs yet…