UV-map issue, For each mesh, we need to have a UV-Texture image?

I’m sorry to hear that. I hope a good night’s sleep relieves you from a headache. Sorry for confusing you, with the ice cream one. It needed to be one image but they baked it & the result is a repetitive icecream image, which is wrong. How can I solve this issue? How is it possible that I’m getting the right bake image but they are getting repetitive ice cream image on the dress?

I have another issue with baking. the error is Uninitialized image “diffuse” from object “tee_2YD6BXJG6R_sim”
Have u ever faced this issue before?

Do a search for Uninitialized image when baking. You will get results like this…
https://blender.stackexchange.com/questions/115971/trying-to-bake-texture-but-its-saying-that-its-an-uninitialized-image

Thank you so much